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Apsulov Midgard Environment

Some environment shots from the realm of Midgard in Apsulov: End of Gods. These environment are some of the first and latest things made for the project so troughout development we used everything from Substance designer and Mixer to Zbrush and Maya to create assets, materials trimes etc.
In the game some props and assets are from assetpacks and content examples by Epic. Though in theses shots only the smoke is based on assets from Epic particle demo.