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Apsulov Nifelheim Environment

This environment was created for Apsulov: End of gods using mostly materials from megascans tweaked with mixer. The ice is made with noices and stuff generated in Substance designer. And the iceblocks and cliffs are meshes from megascans. The pillars,
icicles and runes are sculpted in zbrush, baked and then sent to the engine to use the tiling ice materials ontop.